Over the course of the module I have been watching a variety of different showreels, some bad and some good ranging from environment artists to VFX artists, however one has caught my attention. Murat Kilic's showreel which I found on YouTube is his "Demo Showreel 2015" and he has a variety of character animation and general 3D work.
https://www.youtube.com/watch?v=BRn-ljx_vQk
His showreel stood out to me due to the overall flow of his showreel, I found it engaging and my interest was kept throughout as I did not feel like skipping to the end at any point, the showreel itself was in the magic 1:30 - 2:00 minute mark so it didn't feel too long or short. I also liked the differences between each work as they seem very distant from each other and don't seem to repeat themselves either so that the viewer doesn't get bored of each piece of work he has made, this also shows that he is a very versatile worker and can be used in a number of different ways.
One specific thing that I liked was the way he used a simple line to show the different types of light that he used on a model. I think I would be able to use this in my own showreel by having it transition from just the model to the textured version or the topology.
The CGBros and Kılıç, M. (2015) CGI 3D Showreel HD: ‘Demo Showreel 2015’ - by Murat Kılıç. Available at: https://www.youtube.com/watch?v=BRn-ljx_vQk
Would like to see more of this analysis of other people's reel to be honest James, especially ones without gross zombies on , strangely enough the less malevolent ones are more scary!!!
ReplyDeleteStill more of these please James. Its important to see where people are going right as well as wrong here.