Following the introductory lecture for this module we were tasked to find as many job opportunities in our hopeful job specialisation within the UK, with myself wanting to go into the Environment Artists role as I find designing game worlds and levels personally more interesting while also thinking about my own technical limits and thinking to myself at this stage I am currently nowhere near the level to go for a character artists job which in the long run would also be an opportunity to pursue once I have honed my skills. After doing some research I found a few jobs which were based in the UK and added to the list made by the group, in total we found over 90 jobs across the UK and the world together which gave us all around 2 jobs each, however if you add up all the other graduates that are finishing their courses in other Universities and also other professionals that would apply for those jobs it would make the probability of getting a job pretty slim which gives a certain importance to this module as a whole so that as graduates we can come away with the best portfolio possible so that we all stand a good chance at getting a job.
From doing research I have found out that making a high quality portfolio depends on a number of different reasons however a few of the top ones is to make sure that your portfolio is clear, concise, easily accessible and finally that quality work almost always exceeds quantity of work. I think that if I can follow a number of these steps while also taking into account advice from others I will be able to make a high quality Environmental portfolio for when I finish my university education.
No comments:
Post a Comment